During my free time, I've been pouring my energy and coding skills into developing a mini-game, and I'm thrilled to finally share it with you all!
I've developed a handy Unreal Engine tool for rapid decal placement along paths.
I often receive Excel or Google Sheets containing project data. A common example is the "Exterior Body Colors and names" sheet, which lists vehicle body color names alongside their corresponding HEX and RGB values.
I successfully completed implementing the movement mechanics and all the necessary Blueprint functionalities for my first game!
I tackled a unique challenge for Ferrero Rocher.
This was one of my first CAD & CG mix projects. At the time I had my own product design company.
Learn how to use Sequencer to trigger Blueprint events.
Example of the use of FXAA node in Substance Designer.
Drag and Drop Website Builder